Tool
Extraction Helper
Find extraction-related notes, areas, and related mission context.
This tool shell is ready for iteration. It stays honest about current extraction depth and rule coverage.
Extraction answers
This tool is built from explicit extraction mission notes and the areas currently listed as extraction points.
Extraction
”Eliminate remaining resistance before extraction.” Overview At the end of every expedition, players will have to clear the area for extraction. There will be a veil with several waves of enemies that must be defeated,…
- ”Eliminate remaining resistance before extraction.”
- At the end of every expedition, players will have to clear the area for extraction. There will be a veil with several waves of enemies that must be defeated, scaling with the player’s level. Over level 100, the player will also have to defeat a Drifter at the end.
- The following areas may be assigned as an extraction point:
- Windswept Cove
- Haven Pitstop
- Neo Shibuya
Protect the Supplies
”Prevent any opposition from stealing the supplies.” Overview This mission tasks players with protecting the supply cache at the extraction point from invaders. Defeating the opponent will complete the mission, allowing…
- This mission tasks players with protecting the supply cache at the extraction point from invaders. Defeating the opponent will complete the mission, allowing the player to interact with the supply cache for rewards.
- Windswept Cove
- Mist Valley
Extraction-point locations
Boom Beach -> Windswept Cove
This teleporter will take the player and their party from Boom Beach to Windswept Cove. The player must be out of combat, and at least half of the party members need to be touching the teleporter.
Emerald Glen -> Windswept Cove
This teleporter will take the player and their party from Emerald Glen to Windswept Cove. The player must be out of combat, and at least half of the party members need to be touching the teleporter.
Haven Pitstop -> Undercity Drainage
This teleporter will take the player and their party from Haven Pitstop to the Undercity Drainage. The player must be out of combat, and at least half of the party members need to be touching the teleporter.
Sunset Freeway -> Haven Pitstop
This teleporter will take the player and their party from Sunset Freeway to Haven Pitstop. The player must be out of combat, and at least half of the party members need to be touching the teleporter.
Boom Beach -> Neo Shibuya
This teleporter will take the player and their party from Boom Beach to Neo Shibuya. The player must be out of combat, and at least half of the party members need to be touching the teleporter.
Emerald Glen -> Neo Shibuya
This teleporter will take the player and their party from Emerald Glen to Neo Shibuya. The player must be out of combat, and at least half of the party members need to be touching the teleporter.
Boom Beach -> Sunset Freeway
This teleporter will take the player and their party from Boom Beach to Sunset Freeway. The player must be out of combat, and at least half of the party members need to be touching the teleporter.
Boom Beach -> Undercity Drainage
This teleporter will take the player and their party from Boom Beach to the Undercity Drainage. The player must be out of combat, and at least half of the party members need to be touching the teleporter.